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KrapkaKoma

24
Posts
1
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A member registered 51 days ago

Creator of

Recent community posts

Thank you ^_^

Thank you!

It happens, try restarting the game

I really liked the atmosphere and visuals, how the little mokritsa looks and its growth. But there were difficulties with control.

We didn't expect it either)

Glad you were able to have fun)

Glad you liked the colors! I was really worried about the chosen palette, only found out at the last moment that I can't distinguish some colors XD

Thanks, the dialogs were the hardest part)

Thanks for the critique, hope you had a good time!

We're glad you had fun!

ty, dude <3

Oh... Okay, well, then I'm gonna have to reevaluate

I hope you find the strength to realize your ideas. That's why I decided to make games. My friend and I haven't finished the game either, and we'll try to finish it.

I believe in you, dude!

good idea with level ups and the controls are simple, but maybe on AWSD would be better. Good job!

When I pressed Esc a lot of words came out.

The retro graphics look really cool. The control idea is interesting. Good job

That's a cool idea with the visuals. I like it.

But it lacks the extra interactions

First game jam and solo. good job.

First game jam and solo. good job.

lighting problems, in some places you can't see anything and it's not clear what's going on with the eggs. But I like the idea, keep it up!

Nice design, too bad the mechanics are broken. I hope you don't abandon it and finish it. I would keep playing.

(2 edits)

<span class="ryNqvb" <the="" dialogue="" is="" cool,="" and="" so="" the="" art.<="" span=""></span>The dialogue is cool and art too. Sound design and menu are missing. The idea is good.

It is inconvenient that you have to click on each block separately, instead of leading the cursor. The game is laconic, suitable for the phone.

It was fun, the atmosphere was appropriate. The controls are simple, easy to use. It fits the theme. Liked the blood cells as obstacles. Only the boss is impassable. And the browser version is laggy, but the authors mentioned it. Good job

Doesn't fit the theme, but the kitties are cute. The controls were annoying at first, but then I got into the pace and it got better. I won't say anything about the dialogs, my English is bad for that. I thought I was walking into the void, because of the large distances between the slimes. GJ

The game looks incredible, the soundtrack is top notch too. Good job.